![]() It won’t run the compute shaders, presumably because of the 4.2 context, even though GLSL is 4.3. HP AMD Radeon R7 450 Full Specifications: Version OpenGL: 4.3, Version DirectX: 12.0, Tuner TV intgr: Non, Type de bus: PCI Express 3.0 x16, Max moniteurs pris en charge: 4, API prise en charge: OpenCL 1.2, OpenGL 4. Windows driver version 426.02 and Linux driver version 418.52. Download for Linux 64-bit Developer Beta Driver Downloads. Opengl 4.3 radeon download for windows#Download for Windows 8 and 7 (64-bit) Download for Windows 10 (64-bit) Download for Windows 10 (64-bit) DCH Linux. In the log file it has this: > Window main_window3d - demo created with an OpenGL 4.2 > Quick OpenGL information for window > - # OpenGL extensions: > - OpenGL renderer model: AMD Radeon HD 7900 > - OpenGL renderer vendor: ATI Technologies > - OpenGL API version: 0 Compatibility Profile Context > - OpenGL shading language version: 4.30 OpenGL 4.6 support is available for Windows and Linux in our general release drivers available here: Windows. I was trying to find a demo program to test it out, and tried GLSL Hacker. ![]() It’s a Radeon 7950 powercolor with the latest catalyst driver (13.9). I’d like to try out the new compute shaders, and I’m trying to figure out if my card can handle it. I know, I know.old news, the schneider drivers are good and support everything i need.well, wrong. ![]() i had three or four multi-page discussions concerning how the heck to get opengl and general '3d support' with my setup. a while back, i was doing this subject to death. ![]() Dvi Product Type: Video Cards/Graphic Cards: Graphics Cards. Apologies if this is in the incorrect spot. Last try at XFree 4.3, Radeon 9500 pro, opengl, rh 9. Directx 11.2, Opengl 4.3, Directcompute 11, Opencl 1.2. ![]()
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